LOL Ruination - Tracking Process

Studio
:
Point Flottant
Duration
:
19s
VFX created for the League of Legends Ruination Europe campaign. This video highlights our 3D tracking and matchmoving process, showcasing how 3D proxies were used to integrate visual effects seamlessly into the environment.
Making-Of
July 2021
LoL - Ruination Europe

LoL - Ruination Europe

This video is part of the LoL - Ruination Europe project that we made for Riot Games.
Access the case study to discover more images and videos, as well as the full credits.

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