Summer vibes and iridescence
We helped Dom Pérignon to create various 3D animations and visuals for the launch of their Rosé 2020 summer campaign. Based on their provided color and brand guidelines, we created a vibrant look with saturated colors evoquing the summer and their collection.
We created a tailor-made animated iridescent shader for the 3D champagne bottle and the simulated liquids.
Research and visual development
Below are various experimentations we made at the beginning of the project, working with the Creative and Art Directors at Moët Henessy to refine and adjust until the final design.
3D Liquid Lookdev Experiments
We played with Cinema 4D and Realflow to create cool 3D liquid simulations for the project. Below are some experiments we made while researching the look and feel of our liquid splashs and simulations around the bottle.
Refractive shader experimentations
A little screen recording of our process while playing with the various procedural possibilities of our colorful refractive shader in Arnold.
3D Bottle design Lookdev Explorations
We created a procedural shader with Arnold render in Cinema 4D for the champagne bottle. Using various noise combinations, we're able to create various abstract and organic bottle design, with an almost infinite iteration possibilities. The nicest part about our setup is that we could easily create animated version of the shader, giving life to the bottle.