Create with Asus
Visual Effects

Create with Asus

Director
:
Camille Marotte
We partnered with Camille Marotte and Zoom Films to help them produce the 3D visual effects and animations for a series of commercial for Asus.
Visual Effects
February 2022

Point Flottant handled the post-production on more than 45 shots, delivered in 4K resolution. We were charged of creating all the visual effects in the commercials, including motion design, glitchs, FXs and screen replacement. We also had to design and animate UI interfaces of fictive graphic softwares.

ProArt

We had to design and integrate various CGI elements into live action shots : a cyberpunk magical sword, a robot arm with magnetic shield protection, a sci-fi mask, and all the in-screen UI and animations. 
It was a great challenge, as all the combat shot were with free-handled cameras, and the fighters were moving a lot.
With precise 3D tracking and 3D rotomation, as well as rotoscoping, we were able to integrate our visual effects seamlessly into the film.

Vivobook

We designed a variety of glitchs and 3D motion graphics for this film, aiming to appeal specifically towards young creatives. We also created various effects using 3D particles and light in order give each shot some playful creative energy.

Zenbook

Our main work on this film was to recreate a fictional UI graphic software, and animate it to match the actor input and the director's vision. We recreated a 3D model of the church, that we used both inside the UI and to map visual FXs onto the walls. We also created a giant 3D glass cube, filled with glowing particles and smoke simulations.

What we've done on this project

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Art Direction

Working closely with the client's Creative Director, we were in charge of defining the look and design of the film.

Point Flottant
Point Flottant

3D Modeling

We create custom 3D modeling for each project. From scratch or based on provided files,we can create any object.

Cinema 4D
Cinema 4D

3D Animations

We can animate anything in 3D to give life to our projects : objects, cameras, characters, particles, lights, etc..

Cinema 4D
Cinema 4D

3D Simulations

Houdini allowed us to create complex particles and fluid simulations, using a node based procedural workflow.

Houdini
Houdini

Shading

We created tailor-made textures and materials, using the latest Physically Based Rendering shaders techniques.

Arnold Renderer
Arnold Renderer

Compositing

We used a 32bpc nodal compositing workflow, with the latest industry standards : OCIO, ACES & Cryptomatte

Nuke
Nuke

Rendering

We rendered this project on the fastest render farm, using hundred of servers to deliver in time.

Ranch Computing
Ranch Computing

Delivery

We delivered all the files necessary for the exploitation, in the various ratios and codecs needed by the client.

Point Flottant
Point Flottant

Credits

Client : Asus
Director : Camille Marotte
Production : Zoom Films
Post-Production & VFX : Point Flottant

Zoom Films

Production : David Propper, Tomas David

Direction : Camille Marotte
DOP: Pat Aldinger
Editing : Guido Fonio
Color Grading : Marina Starke

Asus

Project director : Jerry Wang

Point Flottant Studio

Creative Direction : Mattias Peresini
Production : Chandra Lequindre
3D Modeling / Surfacing : Morgane Costantini, Ophélie Massot
UI Design / Glitch FXs : Antoine Aveline
2D Motion Design : Antoine Aveline, Samuel Fiser
3D Motion Design / 3D Animations : Mattias Peresini, Samuel Fiser
FXs R&D and Setup : Jérémy Reveniaud, Mattias Peresini
FXs Simulations : Jérémy Reveniaud
Lighting / Rendering / Compositing : Jérémy Reveniaud, Mattias Peresini

Collaborators

Tracking / Matchmoving / Rotoscoping / Rotomation: Rhodium Studio, Debut Visual Effects

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Asus

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