Christmas Fever
3D Character Design and Animations

Christmas Fever

Director
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We worked with Make Me Pulse and We Are Social to design and create Christmas themed characters for Orange.
Print
December 2018

3D Character Design and Animations for an Augmented Reality experience

Make Me Pulse asked us to help them design original 3D characters for their interactive experience. We were in charge of designing the characters, as well as the background elements and 3D animations.

The characters were then used interactively by customers in the Orange's stores, controlling them with their own bodies using an augmented reality application developed by Make Me Pulse.

Characters created for the experience

After various sketche proposals, we modeled the validated designs and made 3 custom characters : Santa Claus, an elf and an humanoid reindeer. We then rigged our characters in order to animate them in both the augmented reality app and in promotional 3D animations.

3d character toon of a Santa Claus in various poses
3d character toon of a Christmas Elf in various poses
3d character toon of an humanoid christmas reindeer in various poses

Background Transition Animations

We created various 3D elements that were used as background for the experience. We modeled and animated stylized trees, boxes, a little robot and a drone. Using dynamic animations, we created smooth transitions between each color variations of the scene. 

3D toon decorative background in a Christmas theme

3D gift boxes animation

After modeling some cute and toon christmas gift boxes, we created various hand-made spawn animations to reveal them in a smooth cartoon style.

3D Christmas Tree stylized animation

We created a both cute and sci-fi christmas tree, with stylized shader effects made of luminous tiles as Christmas garlands.

In the Orange Stores

The interactive augmented reality experience was deployed in several Orange boutiques. Customers were able to interact with the characters with a custom made Kinect integration develloped by Make Me Pulse. 

Thumbnail of the Youtube video
What we've done on this project
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Creative Direction

Working closely with our client and their brand guidelines, we were charged to conceive the Art Direction of the project.

Point Flottant
Point Flottant
3D Modeling

For complex objects, ZBrush give us all the power and creative freedom we need to sculpt highly defined 3D models.

ZBrush
ZBrush
3D Animations

We can animate anything in 3D to give life to our projects : objects, cameras, characters, particles, lights, etc..

Cinema 4D
Cinema 4D
Shading

We created tailor-made textures and materials, using the latest Physically Based Rendering shaders techniques.

Arnold Renderer
Arnold Renderer
Credits

Client : Orange
Agency : We Are Social
Production : Make Me Pulse
Studio : Point Flottant

Make Me Pulse


Production : Julien Rault
Project Management : Mathias Roumy
Unity Development : Sylvain Bernardi

Point Flottant Studio


Creative Direction : Mattias Peresini
Art Direction : Jerome Levilly, Thomas Charier
Concept Art : Jerome Levilly, Thomas Charier
Modeling : Jerome Levilly, Thomas Charier
Shading : Thomas Charier, Mattias Peresini
Lighting : Mattias Peresini
Background Animations : Mattias Peresini

Collaborators


Character rigging : Ben Morgan
Character Animation : Alexandre Monge, Raphaël Quinto-Rousseau

More projects we made for
Orange
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